![]() ![]() With Lumen, you can create dynamic, believable scenes where indirect lighting adapts on the fly to changes to direct lighting or geometry-for example, changing the sun’s angle with the time of day, turning on a flashlight, or opening an exterior door. Next up is Lumen, a fully dynamic global illumination solution. Imagine directly importing in Unreal Engine 5 film-quality source art comprised of millions of polygons-anything from ZBrush sculpts to photogrammetry scans-and placing them millions of times, all while maintaining a real-time frame rate, and without any noticeable loss of fidelity. VRAM is shared with system memory, so it is possible to run 1st class with a GPU that only has 4GB of VRAM, as long as you have at least 12GB of RAM.Nanite is a virtualized micropolygon geometry system that enables you to create games with massive amounts of geometric detail, eliminating time-consuming and tedious work such as baking details to normal maps or manually authoring LODs. **Note that 1st Class requires approximately 7GB of RAM and VRAM. ![]() *Smaller levels may have lower minimum requirements. Included Unreal Engine prerequisites must be installed. Demo 401 system requirementsĪll systems require a GPU with DirectX12 with Shader Model 6 support. Witness the true stories of Titanic’s passengers and crew - in their own words - as they experience life and loss aboard the Olympic Class Liner. Uncover Titanic’s infamous history as you catalog your journey through this massive Titanic museum. With 50% of the RMS Titanic at your disposal, walk her decks, wander her corridors and experience her luxury as very few did.
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